It's been quite a while since I responded to a Blog Banter. This blog has a fairly focused topic list, and I like to avoid steering too far away from that focus where possible. Blog Banter 45 however caught my interest, and I'd like to share my thoughts with you. The subject? Propaganda.
We all know roughly what propaganda is, although many of us may feel like it's not something that we personally do. In short, propaganda means communication with the intent of influencing wider opinion. Ask someone to point to an example of Eve propaganda, and you'll probably see references to various pep-talks by nullsec CEOs, or perhaps some of the well crafted posters or parody songs used to rally the masses around their alliance banner.
In truth however, it's difficult to do anything in the sandbox without affecting someone's opinion of something. Whether you're posting a CEO update or simply asking a fallen opponent if they happen to be upset about the experience, every interaction with another player conveys some form of message. Even the ships you fly and the way that you act can play a significant part in shaping what other people think about you. There is no do or don't on this one - you can argue about where exactly the definition of 'propaganda' stops, but the simple truth is that your actions will influence the opinions of those around you regardless of whether you want them to or not. The only question is whether you want to understand and control that influence, or simply let it run unchecked.
We all know roughly what propaganda is, although many of us may feel like it's not something that we personally do. In short, propaganda means communication with the intent of influencing wider opinion. Ask someone to point to an example of Eve propaganda, and you'll probably see references to various pep-talks by nullsec CEOs, or perhaps some of the well crafted posters or parody songs used to rally the masses around their alliance banner.
In truth however, it's difficult to do anything in the sandbox without affecting someone's opinion of something. Whether you're posting a CEO update or simply asking a fallen opponent if they happen to be upset about the experience, every interaction with another player conveys some form of message. Even the ships you fly and the way that you act can play a significant part in shaping what other people think about you. There is no do or don't on this one - you can argue about where exactly the definition of 'propaganda' stops, but the simple truth is that your actions will influence the opinions of those around you regardless of whether you want them to or not. The only question is whether you want to understand and control that influence, or simply let it run unchecked.